Author: Stefan Smiljkovic
Date released: 03/17/2007
Name: V-ray chrome material

Tutorial about how making chrome material in 3ds MAX using V-ray render.
 

[3ds MAX] Tutorial #1 - V-ray Chrome Material

 
 

Software: 3ds MAX
Time: 5 minutes

If you want very realistic render, you need V-ray. In this tutorial you wiil learn how to create chrome material. For this tutorial you need V-ray plugin. On picture below I used my chrome material.

 

  • Open Material Editor by pressing M on your keyboard.
  • Click on Get Material button, and chouse Vray material from Materail/Map Browser.

 

  • Rename material to “Chrome”
  • Click on Diffuse color, and set to black.

 

  • For the Reflec color use this settings:

Red: 242

Green: 242

Blue: 242

Turn on Fresnel reflections and Fresnel IOR. Change Fresnel IOR to 16. Set Max depth to 10. See picture below.

 

  • In the Refraction menu change Refract color to black and change Max depth to 10. See picture below.

 

  • Make sure that BRDF menu is set to Blinn.

 

 

That is all. Like I said this material is for V-ray. Just to know, results of this material while you render also depend from your Render and Lighting settings.

 
Untitled Document

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